Bonfire has been playing and iterating on Arkheron behind-the-scenes for years and began private playtesting sessions with a small community in 2024. While players will find familiar ideas and concepts in Arkheron, it isn’t about combining genres—it’s about creating something entirely new; a dynamic, fast-paced PvP gameplay experience set in a dark and foreboding world. The team at Bonfire playtests the game every day, and attributes this aspect of their development process to helping them create a fun and unique game they believe will resonate with players.
Players who sign up through the website will have a chance to be invited to the private playtest, but the easiest way in is to find a friend who’s already playing – because Arkheron is best when played with friends. Currently access is limited to North America, but Bonfire plans to continue expanding the playtest to other regions throughout the year.
Building on last week’s reveal of a partnership with HYBE IM to publish Arkheron in Korea and Japan, Bonfire also secured new investments from Andreessen Horowitz, Founders Fund and Altos Ventures, among others, which will fuel the remaining development of Arkheron as the team readies it for global launch.
Sources: Games Press, PC Gamer