According to Sony’s CEO, the PS5’s revolutionary SSD is going to run 100 times faster than PS4!
Taken from T3 … The PS5 is set to be an incredible piece of kit. For starters, it’s said to be sporting a solid state drive claimed by Epic Games’ Tim Sweeney to be better than gaming PCs. Its state-of-the-art memory bank is set to eliminate fast travel delays and loading times, while a new Geometry Engine and Inter-section Engine will helpt to create incredible graphics with up to 10.4 Teraflops of power.
No, we’ve got more confirmation of what Sony’s machine can do. In the past, we’ve seen the PS4’s Spider-Man game load up to eighteen times faster on the new console. However, new information from the Sony corporate strategy meeting, which took place on May 19, has revealed more about the PS5’s capabilities. Sony president and CEO Kenichiro Yoshida led the meeting, and a shortened PDF of his remarks were released by Sony.
Regarding the PS5’s massive SSD, the document says the following:
“In order to further enhance the sense of immersion in games, we expect to improve not just the resolution, but the speed of games. Through a custom‐designed high‐speed SSD, we plan to realize game data processing speeds that are approximately 100 times faster than PS4.”
That’s a huge claim. The document goes on to say this is used to make travelling through worlds immersive, which we already knew: in a tech-heavy presentation mostly geared towards developers, lead system architect Mark Cerny claimed these incredible speeds would be used to load the next sections of game worlds in a flash, eliminating the need for designers to place “corridors” in their worlds to disguise loading the next section.
Read the rest at T3